Hardline and Doors Leaderboard
Release 2 [5/28/2010] Notes:
- You *need* to make sure you patch with the latest patch files.
- ?update now works - you can use it to update your RSI after clothing changes. After you are done, you can log out and back in, ot just ask others around you to ?update and they will see your changes
?update comes in handy when things just don't look right-- open soors that should be, hardline that says you need to syncronize.
- Doors Hack works on most -- but not all doors. (usually it is an inside door that won't work) If you come up against a door you cant get through use ?goThru (it will push you forward 2 game units)
- Hardlines work, but first someone has to go and tag it. When you use a hardline, to travel, it will tell you if you if you can or can't get there. It currently will correctly store the district when tagging, but if you pick a HL in a nother district that has been tagged, it will simply move you to that location in your current district
- Elevators work around: ?incY 12 will push you up 1 floor. ?incY -12 will push you down 1 floor
- Mission Areas. *IF* you downloaded the latest patch files and copied them over your existing files (Back your stuff up if you don't want them overwritten) you can explore all mission areas.
Yes, club hel, anything.. (Move to the downtown district fist though)
- As a last resort, (when ?update just isn't cutting it for you) just log out and back in and thing tend to look better (doors, clothing, hardlines, other people, etc)
List of current ?go locations:
[You must move your player to the correct district by editing your character's district, then log out and back in and then you can use ?go for all the locations within that district.
| District | location | X | Y | Z |
|---|
| 0 | ExtractionRoom1 | 9246.28 | 295 | 15059.3 |
| 0 | Office1 | 5033.63 | 495 | 15395.4 |
| 0 | ReadChairWhiteRoom1 | 7492.12 | 3995 | -15671 |
| 0 | Subway1 | 6846.27 | 295 | 21113.5 |
| 1 | Ascension | -49979.7 | 2495 | -71401.1 |
| 1 | AvalonClub | 125652 | 95 | -116325 |
| 1 | AzimuthTwin | 133007 | -108.184 | -98555.5 |
| 1 | Beryl | 140635 | 3295 | -109089 |
| 1 | CamonChurch | 111091 | -505 | -48948.7 |
| 1 | Caves | -61657 | -3908.18 | -32561.3 |
| 1 | CentralPower | -33059.7 | 95 | -98468.7 |
| 1 | DaemonClub | -20607.7 | 95 | -123654 |
| 1 | Hallways | 211015 | -105 | -162254 |
| 1 | HammersfieldCourts | 130386 | -605 | -140205 |
| 1 | HeartHotel | -72165.7 | 95 | 5912.79 |
| 1 | Highschool | 42018.5 | 495 | -130268 |
| 1 | Hypersphere | -60925.3 | 95 | 12865.7 |
| 1 | KaltChemical | 81943 | 95 | -107681 |
| 1 | LargeHalls1 | 186638 | -905 | 50007.7 |
| 1 | LinchpinClub | -25615.2 | 95 | -30282.1 |
| 1 | Majesty | 33480.9 | 91.4854 | -146214 |
| 1 | MaraCentral | 16802.3 | 495 | 3237.01 |
| 1 | MaraNWHL | 7673.72 | 95 | 13844.9 |
| 1 | Mjolnir | 12105.5 | 95 | -32503.2 |
| 1 | Neo | -91572.5 | -705 | -164673 |
| 1 | PolyVinyl | 28464.5 | -705 | 2111.1 |
| 1 | Probability | -85534.3 | 109.712 | -109513 |
| 1 | SanguineClub | 106321 | 694.999 | -16772.9 |
| 1 | SphinxClub | 25676.4 | 495 | -105156 |
| 1 | TaborPlaza | 48497.2 | 495 | 42309.5 |
| 1 | TaborTower | 51605.4 | 7495 | 53883 |
| 1 | TestTW | 186638.40625 | -905 | 50007.699219 |
| 1 | Whiteroom | 203183 | 95 | -172722 |
| 1 | ZalmonCasino | 104162 | -505 | -175606 |
| 2 | ClubHel1 | -30507.6 | -14505 | -6885.32 |
| 2 | ClubHelBalcony1 | -27307.2 | -12905 | -563.901 |
| 2 | GovtBuilding | 68406.9 | 1313 | 27064.9 |
| 2 | LargeHallways1 | 101672 | 95 | 99688.9 |
| 2 | LargeHallways2 | 101600 | 100 | 126000 |
| 2 | MaribeauTestBench | -33684.5 | 1895 | -45400.7 |
| 2 | Metacortex | -124095 | 1295 | -19459.8 |
| 2 | TheLobby | -67381.9 | 1295 | 26559.9 |
| 2 | VaultClub | 29966.4 | 22295 | -3233.15 |
| 2 | Whiteroom1 | -58418.9 | 95 | 139168 |
| 2 | Whiteroom2 | -58679.7 | 95 | 135827 |
Release 1 [5/23/2010] Notes:
Unlisted Commands
[Number] means it is optional, you can use the command w/o anything after it and it will use the defaults
?gotoPos X Y Z
?incX [Number]
?incY [Number]
?incZ [Number]
?goThru [Number]
?update
?gotoPlayer
?go {location}